Tag Archives: MancalaDS

mancalaDS v2.0 as christmas gift

well, i’m waiting for HtheB’s theme song for the last version of mancalaDS.. but i don’t know when he will give it to me and i’m leaving home on 26th of december.. so i publish the latest version of mancalaDS and i hope to upgrade it with theme song the next year 🙂 merry christmas and happy new year to all 🙂

P.S.: i just want to remember how you can help me to improve this new version:
Send me sounds that are in the game (but without noise, high quality). mp3/wav/raw doesn’t make differences.
MancalaDS v2.0
MancalaDS v2.0 Source Code

about MancalaDS v2.0 indiscretions

UPDATE: HtheB will do the theme song for my game.

hello guys.. mancalaDS v2.0 it’s almost complete.. i need only a theme song.. however, let’s see the improvements:

-Sprites Changed
-Added Animations (pretty cool)
-Added Sounds (mmm i haven’t found them on the net.. so i have to capture them plugging cable form line out to line in :\. infact they have a bit of noise)
-Everything is Mario’s Style, now.

How you can help me? Oh it’s simple! just send me sounds that are in the game (but without noise, high quality). mp3/wav/raw doesn’t make differences.

Video: boost up the volume

and now belongs to us! (MancalaDS v1.5 out!)

UPDATE 20061218 – 21.18
the “i’m not going to switch the screens, so you’ll got the menu all missed up” is now fixed. please redownload the game/sources. Thanks to ozroc for the report!

UPDATE 2.54am
i fixed some little graphic things and added some keys functionality. i think now it’s the true final v1.5.
Soooooo.. finally it’s done! wow, i made my first automata!
i’m enough tired, but it’s finished for now (do you remember? i promised new gfx..). now it has a skilled AI (easy and normal) so now you can play solo mode. another interesting function it’s the “watch a game” mode.. pretty useless, but i put it in for people that like to watch their nds while is playing alone (i’m one of them).

what else? oh well, the ai levels.
easy: ai first try to do the best capture move and if it isn’t available, do a random move
normal: ai first try to do a perfect move, then try the best capture move and if they aren’t available, do a random move
hard: i haven’t coded an hard level, beacuse it’s not so simple and maybe i’m missing knowledges and i don’t feel like doing it now.

i didn’t test it very well because i’m tired. i hope you will find bugs or improvements and then report them to me for a fix. i’ll fix them, promise 🙂

here it comes the download links.
MancalaDS v1.5
MancalaDS v1.5 Source Code

MancalaDS 1.5 nearly done

another night has nearly gone and mancalaDS it’s growing very fast.
This night i added the possibility to choose how many beans to start with. it was a gbarl user suggestion, at this time i can’t remember who asked for it. I predispose the game structure to fit the singleplayer game too. All it’s ready and working.. what it misses? the AI.. i think i could develop it well after some nice hours of sleep.

hey guys! take a look to tagDS it’s a very nice 2player game made by tassu. [download here]

New nds games for Christmas

hello guys.. i’m developing 2 new little games for nds..
first: MancalaDS
second: ShowMeTheMoney.

First, what the fuck is Mancala? Mancala is an ancient game played by Egyptians. It has many names like Bantumi, Kalah, etc.. It appears also on the legendary (and ancient) Nokia 3310 as a game. I fallen in love with this game when my father bought that mobile phone.
MancalaDS it’s finished, i have to solve just a bug on 2 sprites, but it’s done! the version 1.0 will be out today for sure (maybe not before 10-12 hours.. i need to sleep!)
The good thing is that MancalaDS is a very nice and simple strategic game and this version it’s for 2 player on the same nds.
Another good thing it’s that i’m planning to do an AI for this game.
Another (and last) good thing about this game is that i planned to use a better gfx but it’s still in development (cool effects need more time to be coded).
So i can show you a screen of this MancalaDS.. it’s on the right side of this post.
That’s all for MancalaDS. for now.

This second game it’s an adaptation to nds of the american tv show “Show Me The Money”/italian show “Tutto per Tutto”. This is not an ability game. It’s all fortune based. here, you can read the plot of “Show Me The Money” show, so you can figure out what this game is.
The engine of this game it’s done, but i need to craft a lot of missing graphic/sprites. Two people said “we’ll give you a hand with gfx and sound effects” (those are Dexther (sound) and krad (graphic) on gbarl) a week ago, but i didn’t see anything till today. I think that if they wouldn’t help me, i’ll put this game on “pause” until MancalaDS is finished.

So, that’s all for tonight. i’m very tired. see you around and feel free to reply whatever you want. bye.